NOTE: Is learning “Python programming” (currently on chapter 3) with the following textbook:
Book “Starting Out With Python” 3rd Edition by Gaddis
1. On a roulette wheel, the pockets are numbered from 0 to 36. The colors of the pockets are as follows: » Pocket 0 is green. . For pockets 1 through 10, the odd-numbered pockets are red and the even- numbered pockets are black For pockets 11 through 18, the odd-numbered pockets are black and the even- numbered pockets are red. For pockets 19 through 28, the odd-numbered pockets are red and the even- numbered pockets are black. » For pockets 29 through 36, the odd-numbered pockets are black and the even- numbered pockets are red Write a program that asks the user to enter a pocket number and displays whether the pocket is green, red, or black. The program should display an error message if the user enters a number that is outside the range of 0 through 36. ~/workspace/HW/ $ python number01.py Enter a pocket number: 54 That is not a valid pocket number /workspace/HW/ python number01.py Enter a pocket number: 28 Pocket 28 is black /workspace/HW/ python number01.py Enter a pocket number: 31 Pocket 31 is black